Fire
Governed by: Kalalika
Sacred Land: Kalalika Desert
Associated Color: Red
Associated Season: Early Summer
Positive Associations: warmth, safety, passion
Negative Associations: rage, destruction, fear
Other Associations: heat, day, the sun
Examples of Abilities: flame generation, immunity to heat/fire, combustion, etc.
Water
Governed by: Lilylee
Sacred Land: The Lilylee Lake
Associated Color: Light Blue
Associated Season: Early Spring
Positive Associations: coolness, tranquility, rain
Negative Associations: destruction, unpredictability, natural disasters
Examples of Abilities: waterbreathing, water manipulation, storm summoning, etc.
Earth
Governed by: Coolleaf
Sacred Land: The Coolleaf Forest
Associated Color: Green
Associated Season: Early Autumn
Positive Associations: steadfastness, wanderlust, stability
Negative Associations: stagnation, passiveness, being lost
Examples of Abilities: earth manipulation, crystal generation, etc.
Air
Governed by: Greenstone
Sacred Land: The Greenstone Grassland
Associated Color: Yellow
Associated Season: Middle Winter
Positive Associations: freedom, tranquility, contentment
Negative Associations: anxiety, fickleness, overwhelmed
Examples of Abilities: air/wind manipulation, weather prediction, summoning winds, etc.
Lightning
Governed by: Howlmore
Sacred Land: Mount Howlmore
Associated Color: Bright Blue
Associated Season: Middle Summer
Positive Associations: energy, speed, vibrancy
Negative Associations: destruction, wrath, judgement
Examples of Abilities: summon rainstorms, summon lightning, shock others, etc.
Ice
Governed by: Chillark
Sacred Land: Chillark Woods
Associated Color: Cyan
Associated Season: Early Winter
Positive Associations: tranquility, quiet, hardiness
Negative Associations: death, isolation, loneliness
Examples of Abilities: ice manipulation, freezing things or self, lower temperatures, etc.
Nature
Governed by: Jaquara
Sacred Land: The Jaquara Rainforest
Associated Color: Light Green
Associated Season: Late Spring
Positive Associations: healing, beauty, diversity
Negative Associations: poison, danger, decay
Other Associations: plants, flora
Examples of Abilities: plant manipulation, poison, etc.
Mist
Governed by: Llanglow
Sacred Land: The Llanglows
Associated Color: Grey
Associated Season: Late Winter
Positive Associations: mystery, shelter, “honor among thieves”
Negative Associations: underhandedness, the unknown, fear
Other Associations: ghosts & spirits, invisibility, esotericism
Examples of Abilities: mist generation, spirit communication, invisibility, etc.
Light
Governed by: Pirism
Sacred Land: The Rainbow Rocks
Associated Color: White
Associated Season: Middle Spring
Positive Associations: purity, day, truth
Negative Associations: self-righteousness, intolerance, blinding
Examples of Abilities: light manipulation, light orb creation, truth detection, etc.
Darkness
Governed by: Ebonik
Sacred Land: The Inkine Rocks
Associated Color: Black
Associated Season: Middle Autumn
Positive Associations: night, shelter, trust
Negative Associations: impurity, evil, deceit
Examples of Abilities: darkness manipulation, traveling through shadows, lie detection, etc.
Sound
Governed by: Crealang
Sacred Land: Fountain Glen
Associated Color: Orange
Associated Season: Late Summer
Positive Associations: music, beauty, calming
Negative Associations: cacophony, screaming, overstimulation
Examples of Abilities: sound manipulation, sonic screams, language understanding, etc.
Metal
Governed by: Purrlloy
Sacred Land: Purris / The Purris Highlands
Associated Color: Copper
Associated Season: Late Autumn
Positive Associations: sturdiness, utility, helpfulness
Negative Associations: sharp, impersonal, dangerous
Examples of Abilities: metal mimicry, metal transmutation, etc.
Mind
Governed by: Sapphidel
Sacred Land: The city of Sapphidel
Associated Color: Purple
Associated Season: none, instead “liminal times”
Positive Associations: intelligence, emotions, choice
Negative Associations: instability, over-controlling, self-righteousness
Examples of Abilities: telepathy, telekinesis, dreamwalking, luck manipulation, etc.